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D&R airence cartwall LED

Posted: 19 Apr 2017 08:30
by moogwill
Hi Bernd, Hi All,

Our airence now is quiet fully "Proppfrexx Ready" But I'm stuck on a detail regarding Cartwall Leds, I didn't had any trouble to set leds on the switch I used for specific purposes(associated to players states). It seems that with the cartwall things are more complicated, and I wasn't able to find any answer in the operation manual. no problem to set the action of the switch (wich starts the carts) but where to configure the Leds. I need to get the information for each switch (paused playing stop end to associate each running action to a state, and I can't find how).

Thanks.
T.

Re: D&R airence cartwall LED

Posted: 19 Apr 2017 08:37
by meisterpropper
I think you should use EXEC_SEND_DRAIRENCE_SETLED ${cartid}|1 at General Settings => Events / Commands => Cartwall => OnAnyCart1Started

Re: D&R airence cartwall LED

Posted: 19 Apr 2017 09:13
by moogwill
thanks Meisterpropper, The ${cartid} macro was probably the missing link... (no clue where's that macro in the user manual) Will try that And keep you updated.

T.

Re: D&R airence cartwall LED

Posted: 19 Apr 2017 09:57
by moogwill
probably missed it, :-/

Thanks,
T.

Re: D&R airence cartwall LED

Posted: 19 Apr 2017 19:28
by radio42
You might use for example the following events and commands:

OnCart1Play (general settings, Events/Commands):
EXEC_SEND_DRAIRLITE_SETLED ${cartid}|1

OnCart1Paused (general settings, Events/Commands):
EXEC_SEND_DRAIRLITE_SETLED ${cartid}|2

And for a cart switch (GPIO mapping):
CTRL_SWITCH.1 = 0 EXEC_SEND_DRAIRLITE_SETLED 1|2

Re: D&R airence cartwall LED

Posted: 19 Apr 2017 19:28
by radio42
All macros are in the Appendix of the User Manual.

Re: D&R airence cartwall LED

Posted: 20 Apr 2017 11:36
by moogwill
meisterpropper wrote: 19 Apr 2017 08:37 I think you should use EXEC_SEND_DRAIRENCE_SETLED ${cartid}|1 at General Settings => Events / Commands => Cartwall => OnAnyCart1Started
I tried that, when using two carts at the same time, led's won't update correctly.

Bernd solution was the right one (once I realized it wasn't the Airlite commands).

I used a third color when cartwall change, it's nice & useful, informing you that a cart still wasn't played at this time.
One thing is still a problem, for exemple: you load a cartwall configuration on 12 Carts, The first twelve Leds are on (yellow for me), then you move to another cartwall combination, using only the first six carts that turns yellow again, then unfortunately the six other leds won't shut down, still showing last state (paused or changed)... still searching how to correct that.

Thanks for your help so far,
Thomas.

Re: D&R airence cartwall LED

Posted: 20 Apr 2017 21:54
by radio42
For this you can use the 'OnCartwallChanged' even and first turn all LEDs off.
Use a value of 255 to affect all LEDs, e.g. like this:
EXEC_SEND_DRAIRLITE_SETLED 255|0

Re: D&R airence cartwall LED

Posted: 11 Dec 2018 15:48
by Hogeland
Hi Moogwill,

Did you manage to let the cartplayer work with the Airence?
Somehow i can't get the reset of the led's done by the way Bernd suggests, tryed some other things to but with no results.
Can you please let me know if it works for you and how you did it?

Kind regards,

Henk

Re: D&R airence cartwall LED

Posted: 11 Dec 2018 17:01
by radio42
Sorry, I just corrected the above. The ALL_LED number is 255! Ie. try the following:
EXEC_SEND_DRAIRLITE_SETLED 255|0

If that doesn't work out, please contact your D&R dealer for help.