Page 1 of 1

Faderstart settings

Posted: 29 Oct 2020 09:11
by Kekke
Hi i use here a D&R Airmate with a faderstart connection to proppfrexx. When i start the track with the fader / button its starts but now i want to stop the player by turning the fader down. This don't work.
How do i fix this?

Re: Faderstart settings

Posted: 29 Oct 2020 13:16
by radio42
The D&R Airmate has no direct interface, like the Airence or Arlite, but only a contact closure GPIO interface, which requires e.g. a Velleman, IO-Warrior card and of course your own soldering and assembling of those cards.

So how did you implement the connection from your D&R Airmate to ProppFrexx and how did you test it and made sure, the IO-card is properly assembled and working correctly?

Re: Faderstart settings

Posted: 29 Oct 2020 17:39
by Kekke
Hi,

I use the proppfrexx gpio client server.
Works perfect with my game /udp device.
When i do test of game port message mapping :
Button's 1 =pressed
Cmd: Buttons 1 = pressed
Pls_current _play A

So its starting no problem, but now i want to stop playing proppfrexx by putting down the fader but it keeps playing.

Re: Faderstart settings

Posted: 29 Oct 2020 18:31
by radio42
But that doesn't explain my questions above...
I assume you did not connect the D&R Airmate via the game-port device?!
How did you connect it?!

Re: Faderstart settings

Posted: 30 Oct 2020 20:07
by Kekke
Hi Bernd,

My Airmate is connected to a Arduino faderstart print. The connections between that device and proppfrexx are working correct. I can see that in test of gameport message mapping in the proppfrexx GPIO client under monitor.
Now under mapping i click on the mapping definition en i can select the Gameport event mapping to select the gameport state. Now i see commands en i select :

Buttons 0= pressed Pls_current _playpause_A
Buttons 1= pressed Pls_current_playpause B
I use 2 players
So this works fine with the Airmate, fader up music starts.
But now i want to stop the player by turning the fader down. This don't work.
Maybe not the right commands?
Grt Kees

Re: Faderstart settings

Posted: 30 Oct 2020 22:05
by radio42
I don't know, how and if the Arduino works with the GPIO of the D&R Airmate.
The GPIO of the D&R Airmate actually uses a 5V contact closure. E.g. it is closed on Faderstart and opened on Faderstop.

As such, if the Arduino works well, it should a Button released event. Have you tried that?