Issue with 2 players playback
Posted: 29 May 2023 16:05
Hello
I am using ProppFrexx in the 2 player mode instead of 3 player mode to save a channel on my mixer. This is causing a problem.
If the OUT-cue point of player A does not end before the NEXT-cue point of player B the next track is not loaded in player A until the OUT-cue point is reached.
Is there a way to eject the track on player A (or B) such that the NEXT-cue point of the other player actually triggers the next track and it does not wait for the OUT-cue of the previous track to be reached?
I am using ProppFrexx in the 2 player mode instead of 3 player mode to save a channel on my mixer. This is causing a problem.
If the OUT-cue point of player A does not end before the NEXT-cue point of player B the next track is not loaded in player A until the OUT-cue point is reached.
Is there a way to eject the track on player A (or B) such that the NEXT-cue point of the other player actually triggers the next track and it does not wait for the OUT-cue of the previous track to be reached?