[PFLPlayer] Right-Click Ramp Remove Ramp2
[PFLPlayer] Right-Click Ramp Remove Ramp2
Hello,
According to the Ramp button description, right-clicking on it should remove the Ramp position, if set.
Instead, it removes the Ramp2 position, if set.
Cheers,
Guy.
According to the Ramp button description, right-clicking on it should remove the Ramp position, if set.
Instead, it removes the Ramp2 position, if set.
Cheers,
Guy.
Re: [PFLPlayer] Right-Click Ramp Remove Ramp2
Then, unless there is a way to re-set the Ramp position without removing it at first, there is a (small) design flaw here, let me explain why:
Lets say you have set both Ramp and Ramp2 and you want to adjust the Ramp position a bit.
Then you use the Jog or the mouse to set a better position, then you right-click Ramp to remove it then left-click Ramp to re-set it to the new position and.. argh, the Ramp2 position disappeared !
You now have to re-set Ramp2 as well..
Perhaps a new Ctrl+Left-Click Ramp could be used to re-set the Ramp position to the current player position without the need to remove Ramp first ?
Cheers,
Guy.
Lets say you have set both Ramp and Ramp2 and you want to adjust the Ramp position a bit.
Then you use the Jog or the mouse to set a better position, then you right-click Ramp to remove it then left-click Ramp to re-set it to the new position and.. argh, the Ramp2 position disappeared !
You now have to re-set Ramp2 as well..
Perhaps a new Ctrl+Left-Click Ramp could be used to re-set the Ramp position to the current player position without the need to remove Ramp first ?
Cheers,
Guy.
Re: [PFLPlayer] Right-Click Ramp Remove Ramp2
Ah, nice one, I didn't knew about the lower half of the Wavefom display.
(perhaps a mouse pointer change when the mouse hover a set position would be handy to signify this).
Cheers,
Guy.
(perhaps a mouse pointer change when the mouse hover a set position would be handy to signify this).
Cheers,
Guy.
Re: [PFLPlayer] Right-Click Ramp Remove Ramp2
This is not fully true:
If a Ramp2 cue-point does exist and you try to remove the Ramp cue-point, the Ramp cue-point becomes the Ramp2 cue-point and then the Ramp2 cue-point is removed.
Effectively the Ramp cue-point is removed - but is now replaced by the Ramp2 cue-point!
Or in simple words: Ramp2 can only exist if Ramp also exists.
As such, the described behavior is actually by design!
If a Ramp2 cue-point does exist and you try to remove the Ramp cue-point, the Ramp cue-point becomes the Ramp2 cue-point and then the Ramp2 cue-point is removed.
Effectively the Ramp cue-point is removed - but is now replaced by the Ramp2 cue-point!
Or in simple words: Ramp2 can only exist if Ramp also exists.
As such, the described behavior is actually by design!
Bernd - radio42
ProppFrexx ONAIR - The Playout and Broadcast Automation Solution
ProppFrexx ONAIR - The Playout and Broadcast Automation Solution
Re: [PFLPlayer] Right-Click Ramp Remove Ramp2
When you want to adjust the Ramp position, you might drag & drop the related marker within the WaveForm.
To do so click onto the lower half of the WaveForm when over the related marker.
However, a CTRL+click option might also be added to a next version in order to adjust the position.
To do so click onto the lower half of the WaveForm when over the related marker.
However, a CTRL+click option might also be added to a next version in order to adjust the position.
Bernd - radio42
ProppFrexx ONAIR - The Playout and Broadcast Automation Solution
ProppFrexx ONAIR - The Playout and Broadcast Automation Solution